Visit our Scientific Research Area: a section dedicated to professionals in the field, where you can find official resources—official documents, publications, and advanced research—on the scientific research topics of the synbrAIn team.
Virtual Reality (VR) is more accessible than ever these days. While topics like performance, motion sickness and presence are well investigated, basic topics as VR User Interfaces (UIs) for menu control are lagging far behind.
The use of plants as a mean for both visualization and interaction has been already explored in smart environments. In this work, we explore the possibility of constructing a controllable dynamic plant-based display using thigmonastic plants, i.e. plants that change the shape and position of their leaves as a response to external stimuli.
Our findings highlight the role of miR-494 in promoting HO-1 induction and cellular adaptation to oxidative stress, and contribute to the discovery of new potential drug targets for improving cancer therapies.
In this paper, we shortly introduce our idea of a sound-based system to overcome the display blindness, and some experiments that we are carrying out in order to test its effectiveness.
Many prior works investigated the potential of pervasive technologies and interactive applications to increase access capabilities to digital content for people with disability, particularly Neuro-Developmental Disorders (NDDs).
In this study, we evaluated the involvement of the molecular mechanisms of HO-1 induction in NB cell response to OS, analyzing its main activator Nrf2 and its main repressor Bach1.
Neuroblastoma cells (NB) are able to counteract oxidative stress (OS) through the activation of antioxidant defense mechanisms among which Nrf2/HO-1 system plays a crucial role.
Touchless systems can promote the independence of patients with reduced mobility in accessing information systems, and therefore tertiary prevention.
In the last two decades, we have witnessed a growing spread of touchless interfaces, facilitated by higher performances of computational systems, as well as the increased availability of cheaper sensors and devices. Putting the focus on gestural input, several researchers and designers used Kinect-like devices to implement touchless gestural interfaces.
Humans communicate their affective states through different media, both verbal and non-verbal, often used at the same time. The knowledge of the emotional state plays a key role to provide personalized and context-related information and services.